引用本文: | 郑援,李思昆.分布式虚拟现实系统中基本结构对象的分析.[J].国防科技大学学报,1997,19(1):36-40.[点击复制] |
Zheng Yuan,Li Sikun.The Analysis on Fundamental Objects of Distributed Virtual Reality Systems[J].Journal of National University of Defense Technology,1997,19(1):36-40[点击复制] |
|
|
|
本文已被:浏览 5853次 下载 6046次 |
分布式虚拟现实系统中基本结构对象的分析 |
郑援, 李思昆 |
(国防科技大学 计算机系 湖南 长沙 410073)
|
摘要: |
通过对现有几个系统实现的分析研究, 提出实现分布式虚拟现实系统的最基本的九类结构对象及系统基本软件框架, 主要对这些基本结构对象的功能及对象之间的关系进行详细的阐述, 同时还对某些对象的具体实现方案作一些探讨, 以方便分布式虚拟现实系统的构造。 |
关键词: 虚拟现实(VR), 对象, 分布式, 多向广播, 锁定推算 |
DOI: |
投稿日期:1996-05-23 |
基金项目: |
|
The Analysis on Fundamental Objects of Distributed Virtual Reality Systems |
Zheng Yuan, Li Sikun |
(Department of Computer Science, NUDT, Changsha, 410073)
|
Abstract: |
Having studied a few systems, we present a frame of the essential software architecture for distributed virtual reality systems. In this paper, we investigate the fundamental objects with object-oriented principles and discuss several concrete implementation problems of some objects. |
Keywords: virtual reality, object, distributed, multicast, dead-reckoning |
|
|
|
|
|