Having studied a few systems, we present a frame of the essential software architecture for distributed virtual reality systems. In this paper, we investigate the fundamental objects with object-oriented principles and discuss several concrete implementation problems of some objects.
参考文献
相似文献
引证文献
引用本文
郑援,李思昆.分布式虚拟现实系统中基本结构对象的分析[J].国防科技大学学报,1997,19(1):36-40. Zheng Yuan, Li Sikun. The Analysis on Fundamental Objects of Distributed Virtual Reality Systems[J]. Journal of National University of Defense Technology,1997,19(1):36-40.