An Efficient Algorithm of 3-D Dynamic Graphic Generation and Processing for Robot Manipulators Simulation System
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    Abstract:

    This paper presents a fast and efficient algorithm for generation and processing of 3-D dynamic graphics. It is appropriate to the purpose for the real time graphics simulation of robot manipulators. A procedure is described by which combinative geometry bodies are determined,the geometry transformation and hidden lines elimination are also introduced. The program is written in Turbo-Pascal and implemented on IBM-PC.

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History
  • Received:November 12,1987
  • Revised:
  • Adopted:
  • Online: August 18,2017
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