Realizing a Real-time 4-Channel Stereo Sound Environment for Virtual Battlefield
DOI:
Author:
Affiliation:

Clc Number:

Fund Project:

  • Article
  • |
  • Figures
  • |
  • Metrics
  • |
  • Reference
  • |
  • Related
  • |
  • Cited by
  • |
  • Materials
  • |
  • Comments
    Abstract:

    Real-time algorithms are given to generate 4-channel stereo sound for virtual battlefield. For the special case of 4-channel stereo sound, first we studied the speaker layout scheme of 4-channel stereo sound system. Based on the given speaker layout, we dealt with the attenuation of sound intensity and turned a mono sound into a stereo one. Then, a criterion for evaluating the effect of sound mixing is proposed. An algorithm based on this criterion is also given to mix sounds randomly in real-time. The algorithm has been successfully applied in one of our applications to realize a real-time 4-Channel Stereo Sound environment for virtual battlefield. The effect is quite good.

    Reference
    Related
    Cited by
Get Citation
Share
Article Metrics
  • Abstract:
  • PDF:
  • HTML:
  • Cited by:
History
  • Received:February 17,2000
  • Revised:
  • Adopted:
  • Online: November 18,2013
  • Published:
Article QR Code