The Study and Practice about Vector Graphics Animation Based on Compound Behavior
DOI:
CSTR:
Author:
Affiliation:

Clc Number:

Fund Project:

  • Article
  • |
  • Figures
  • |
  • Metrics
  • |
  • Reference
  • |
  • Related
  • |
  • Cited by
  • |
  • Materials
  • |
  • Comments
    Abstract:

    According to the designing methods, computer animations can be divided into three kinds: frame-by-frame animation, keyframe animation and actor animation. Actor animations may meet the demand for real-time and interactivity. The model of actor is the key for actor animation. This paper mainly presents the modeling method of the actor in Net_Anim system developed by the author, which includes: the object-oriented model of the actor and the control scheme based on the model; the algorithms for synthesizing compound behaviors and some key problems to be considered; an example to demonstrate the compound actor with compound behaviors; the characteristics of Net_Anim and some problems to be solved in the future.

    Reference
    Related
    Cited by
Get Citation

WANG Shilin, WU Quanyuan, ZHANG Chenxi. The Study and Practice about Vector Graphics Animation Based on Compound Behavior[J]. Journal of National University of Defense Technology,2001,23(4):67-72.

Copy
Share
Article Metrics
  • Abstract:
  • PDF:
  • HTML:
  • Cited by:
History
  • Received:February 14,2001
  • Revised:
  • Adopted:
  • Online: August 21,2013
  • Published:
Article QR Code